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BGIS 2026 Semi Finals Group Draw – All You Need To Know

BGIS 2026 Semi Finals Group Draw - All You Need To Know

BGIS 2026 Semi Finals Group Draw – All You Need To Know
Image via KRAFTON India
Battlegrounds Mobile India Series aka BGIS 2026 Semi Finals Group Draw - All You Need To Know about new Group Draw System.

The Road to the Grand Finals of the Battlegrounds Mobile India Series (BGIS) 2026 is heating up. With the Quarter-Finals and Wildcard stages setting the stage, Krafton India Esports has officially detailed how the Semi-Finals groups will be formed. If you missed the official explainer, here is a comprehensive breakdown of the BGIS 2026 Semi Finals group draw process.

BGIS 2026 Semi Finals Group Draw – Detailed Explaination

BGIS 2026 Semi Finals Will Feature 24 Elite Teams

The Semi-Finals will feature a total of 24 teams, compiled from two distinct qualifying paths:

  1. Teams 1 to 16: These are the top-ranked teams coming directly from the Quarter-Finals.
  2. Teams 17 to 24: These spots are reserved for the top 8 teams emerging from the Wildcard stage.

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The New Group Draw Process: The Single Pot Method

To ensure transparency and excitement, a “Single Pot” system is used for the draw. This pot contains 24 numbered balls, each representing a qualification slot rather than a specific team name (until the leaderboards are finalized).

1. Allocating the Quarter-Finalists (QF1 – QF16)

The first 16 balls in the draw are labeled QF1 through QF16. These rankings are determined strictly by the final performance on the Quarter-Finals leaderboard.

  • The host draws these balls one by one at random.
  • As each ball is drawn, it is assigned to Group A, Group B, or Group C in a sequential rotation.
  • Once the Quarter-Finals conclude, the actual team names will fill these pre-drawn slots based on their final rank.

2. Allocating the Wildcard Teams (WC1 – WC8)

The final eight slots (17 through 24) follow a similar logic but are reserved for the Wildcard stage survivors .

  • These balls are labeled WC1 through WC8.
  • Just like the QF teams, these are drawn randomly to determine their group placement.
  • This ensures that even the Wildcard teams are distributed fairly across the three Semi-Final groups.

The Result: Locked-In Groups

Once all 24 balls (16 QF slots and 8 WC slots) are drawn and assigned, the group allocations for the Semi-Finals are locked [01:15]. This structure creates three balanced groups (A, B, and C), sets the stage for high-intensity matches, and determines which teams will face off for a spot in the Grand Finals.

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