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COD Mobile Season 8: Call of Duty Mobile Season 8 2nd Year Anniversary goes LIVE, Check all updates and features

COD Mobile Season 8: Call of Duty Mobile Season 8 2nd Year Anniversary goes LIVE, Check all updates and features

COD Mobile Season 8: Call of Duty Mobile Season 8 2nd Year Anniversary goes LIVE, Check all updates and features
COD Mobile Season 8 – Call of Duty 2nd Anniversary LIVE: Call of Duty Mobile Season 8 update is already available in the app store. Blackout, the very first Battle Royale map in the Call of Duty franchise, has been introduced in Call of Duty Mobile. First introduced in Black Ops 4, Blackout features iconic […]

COD Mobile Season 8 – Call of Duty 2nd Anniversary LIVE: Call of Duty Mobile Season 8 update is already available in the app store. Blackout, the very first Battle Royale map in the Call of Duty franchise, has been introduced in Call of Duty Mobile. First introduced in Black Ops 4, Blackout features iconic series locations across a vast landscape that will be fully replicated for mobile, including all later map additions like Hijacked and Ghost Town. Season 8 of CoD Mobile 2nd Year Anniversary is live now, check all updates and features below.

COD Mobile Season 8: Call of Duty Mobile Season 8 2nd Year Anniversary goes LIVE, Check all updates and features

Blackout Map Intel

Blackout is filled with references to iconic locations throughout the Black Ops universe, from Nuketown Island to Firing Range and even Verrückt in the form of Asylum. Some areas are nearly identical to their Multiplayer incarnations, while others are only loosely based on their known environments.

Also Read: COD Mobile 2nd Anniversary Season 8 Battle Pass Trailer Released: Call of Duty Uploads New Trailer and Announce Patch Notes

Let’s get reacquainted with some of the major locations you’ll encounter when Blackout releases:

Raid (Estates)

Raid is one of the two mansions that define Estates, the northernmost named location on the Blackout map. First seen in Call of Duty®: Black Ops II, this large complex sees battle break out among the iconic sculpture, pool, and basketball court. Keep your eyes peeled in the contentious middle courtyard, and escape to the south when things get too heated.

Array

First featured in the original Black Ops Multiplayer, Array comes straight out of the frozen tundra to the sunny skies of Blackout. Array’s main feature is its central building, a hot spot for close-quarter action in an otherwise spacious area. Unlike its snowy cousin, Array in Blackout has a few more buildings to explore around the circular relay station, which could be filled with some valuable loot.

Firing Range

This part of the Blackout map should be familiar territory to practically anyone who has played a Black Ops title. Besides the familiar central layout — including that pesky lookout tower — Firing Range also features several surrounding buildings and obstacle courses with tons of loot. Be warned: positioned in the center of the map, Firing Range is sure to become a hot spot in many matches.

Nuketown Island

The crown jewel of the Black Ops series, Nuketown gets its own island off the western shore of Blackout’s mainland. Not only does Nuketown Island extend the nuclear testing grounds’ fake neighborhood up on the surface, but it also features an underground network of rooms and tunnels that can be accessed from several locations…including the bunker behind the blue house.

Ghost Town

Pack a revolver and head to the southeast near Turbine to duke it out in this classic wild west environment. Ghost Town is based on the Outlaw Multiplayer map from Black Ops 3, featuring plenty of two-story buildings scattered around the area, great for snipers and other sharpshooters looking for the high ground advantage when the dueling starts.

Cargo Docks

Southeast of Nuketown Island are the Cargo Docks, inspired by the Black Ops II Multiplayer map Cargo. This area has plenty of open space between containers, encouraging long-range gunfights and tactical use of cover. The main cargo rig may have short-circuited and no longer moves containers around, but there is still loot lying in and around the stagnant containers.

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