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Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more

Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more

Call of Duty Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more in the latest patch notes
Call of Duty Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more in the latest patch notes- Sledgehammer, developer studio of Call of Duty Vanguard, releases latest patch notes of season 2. This update brings MP-40 Nerf, Bug Fixes, and more. You can check out the latest patch notes of Call of […]

Call of Duty Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more in the latest patch notes- Sledgehammer, developer studio of Call of Duty Vanguard, releases latest patch notes of season 2. This update brings MP-40 Nerf, Bug Fixes, and more. You can check out the latest patch notes of Call of Duty Vanguard Season 2 below: For Future updates of the game follow us at Insidesport.in

MULTIPLAYER UPDATES

Weapons

  • Bug Fixes
    • MP-40 (Submachine Gun)
      • Rune Blueprint will now fire Shadow Tracer Rounds as intended.
    • Welgun (Submachine Gun)
      • Addressed an issue that prevented weapon unlock progression in Multiplayer and Zombies.
    • Gorenko Anti-Tank Rifle (Sniper Rifle)
      • Fixed a bug that resulted in the Atomic (Completionist) camo from being equipped.
  • Balance Adjustments
    • MP-40 (Submachine Gun)
      • Decreased damage range.

Attachments

  • Bug Fixes
    • Proficiency (Sniper Rifles)
      • Addressed an issue that sometimes resulted in game disconnect while aiming down sights with the Quickscope Proficiency and the Hardscape Proficiency.
Call of Duty Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more in the latest patch notes
Call of Duty Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more in the latest patch notes

Also Read: Call of Duty Warzone and Vanguard leaks claim King Kong and Godzilla collab in the works

Call of Duty Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more in the latest patch notes

Killstreaks

  • Bug Fixes
    • Counter-Spy Plane (4 Killstreak)
      • No longer prevents the V-2 Rocket (25 Killstreak) from being used.
    • Mortar Strike (5 Killstreak)
      • Addressed a graphical issue that caused smoke and fire effects to populate more than once.
    • Bombing Run (7 Killstreak)
      • Server Snapshot Error should no longer occur when using Bombing Run
  • Balance Adjustments
    • Spy Plane (4 Killstreak)
      • Enters and exits the play space significantly faster, making it more vulnerable to being destroyed.
    • Counter-Spy Plane (4 Killstreak)
      • Enters and exits the play space significantly faster, making it more vulnerable to being destroyed.
    • Bombing Run (7 Killstreak)
      • Improvements to the flight path determination logic to further avoid damaging the player who called it in.
      • Decreased damage and damage radius of bombs.
    • Attack Dogs (10 Killstreak)
      • Added an audio cue to further communicate the position of a nearby Attack Dog.

Equipment

  • Bug Fixes
    • Incendiary Grenade
      • Addressed a graphical issue that caused smoke and fire effects to populate more than once.

Operators

  • Bug Fixes
    • Addressed a typo in Anna’s biography to reflect setting accuracy.

Challenges

  • Bug Fixes
    • Fixed a bug that prevented the Field Specialist challenge from progressing.
    • Addressed an issue that prevented “… kills while moving” challenges from progressing under certain circumstances.

Modes

  • Combat Pacing is now available for Hardcore modes in Quick Play.

ZOMBIES UPDATES

Gameplay

  • Addressed an issue where zombies could move at slower speeds than intended in “Terra Maledicta.”
  • Super sprinters will now show up by Round 12 as intended.

Wonder Weapons

  • Ray Gun
    • Increased base damage, Pack-a-Punch damage, splash damage radius, ammo count, and ammo pickups per community feedback.
    • Base damage increased from 300 to 400.
    • Pack-a-Punch Tier I damage increased from 600 to 900.
    • Pack-a-Punch Tier II damage increased from 1200 to 1800.
    • Pack-a-Punch Tier III damage increased from 2400 to 3600.
  • Decimator Shield
    • Drastically increased base melee damage per community feedback.
    • Standard melee attack now kills normal zombies in one hit through Round 12.

This is all for the latest patch notes of Call of Duty Vanguard Season 2 Latest Patch Notes. For Future updates of the game follow us at Insidesport.in

Read More- CoD Vanguard and Warzone Season 2: Get a free Forbidden Sacrifice Bundle, which includes 9 items, plus 10 Tier Skips in the Battle Pass

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