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PUBG New State Survivor Pass Vol. 2: Here’s what is new in Volume 2 of the Survivor Pass

PUBG New State Survivor Pass Vol. 2: Here’s what is new in Volume 2 of the Survivor Pass

PUBG New State Survivor Pass Vol. 2: Here’s what is new in Volume 2 of the Survivor Pass
PUBG New State Survivor Pass Vol. 2: Survivor Pass Vol. 2 begins on December 9! The main character of this Pass’s story is Bella of the Dream Runners Faction. Clear the story missions to collect all of Bella’s costumes! Here’s what else is new in Volume 2 of the Survivor Pass: Gear up and get […]

PUBG New State Survivor Pass Vol. 2: Survivor Pass Vol. 2 begins on December 9! The main character of this Pass’s story is Bella of the Dream Runners Faction. Clear the story missions to collect all of Bella’s costumes! Here’s what else is new in Volume 2 of the Survivor Pass:

PUBG New State Survivor Pass Vol. 2: Here’s what is new in Volume 2 of the Survivor Pass

  • Upgraded level rewards for the Premium Pass
  • Rewards now include vehicle skins and more character costumes!
  • 1,500 NC will be rewarded to Survivors upon reaching Level 48 of the Premium Pass
    “Due to the feedback we’ve received from numerous Survivors, you’ll be able to obtain 1,500 NC upon reaching Level 48 of the Premium Pass so that you can purchase the next Premium Pass.”
  • Added BP Chests as a Free Pass reward

New Lobby Theme

  • The Lobby background and music have been changed to a winter festival theme.
  • The BP Store background has also been updated!
PUBG New State Survivor Pass Vol. 2: Here's what is new in Volume 2 of the Survivor Pass
PUBG New State Survivor Pass Vol. 2: Here’s what is new in Volume 2 of the Survivor Pass

Also Read: PUBG New State Royale Chest Tickets Giveaway: Check how to claim daily loot drop by just logging in

PUBG New State Survivor Pass Vol. 2: Here’s what is new in Volume 2 of the Survivor Pass

Character Controls and Actions

  • Fixed an issue with the joystick controls in control schemes #1 and #2 so that the control sensitivities will now be correctly applied based on the size of the joystick controls
  • Parkour moves can now be performed on doors from further away.
    • Changed the combat roll mechanics so that when executing a combat roll when your Boost Gauge is 20 or above, you will perform a Boost Roll instead and cover more ground
      • Boost Gauge lower than 20: Normal Roll

      • Boost Gauge higher than 20 – lower than 90: Boost Roll (Tier 1)

      • Boost Gauge higher than 90: Boost Roll (Tier 2)

Vehicles

  • Changed vehicle boarding parameters so you do not have to be right beside the vehicle’s door to be able to enter it
  • Improved the [Drive], [Get In], and [Door] buttons so that they respond faster
  • Improved the vehicle handling controls for the Nova, Volta, and Dacia
  • Improved the left/right turning mechanisms to be smoother than before
  • Changed the electric sports car Nova from 4-wheel drive to front-wheel drive
  • Increased the size of the Boost button in the Default Button Settings
  • Changed the Boost button so that tapping it while in Auto-Drive will no longer cancel Auto-Drive
  • Added radios to vehicles
  • Fixed the buoyancy of vehicles in water so it is applied normally
  • Reduced the time that the engine will run when a vehicle is submerged in water from 10 seconds to 5 seconds

FPP Mode

  • When getting into a vehicle, you will automatically switch to TPP Mode while inside
    “We believe that vehicle controls are one of the big hurdles for FPP Mode. Starting this patch, the default perspective when riding a vehicle will be set to TPP Mode, even if your perspective is set to FPP Mode. However, the Survivors who want to enjoy the drive-in FPP Mode can use the FPP↔TPP Switch Button to change back to FPP Mode for the duration of their ride. Make sure the FPP↔TPP Button is enabled by going to [Settings > Gameplay]. Hopefully, more Survivors will now enjoy FPP Mode more!”

Station (Team Deathmatch)

  • Decreased the area behind the spawn points so that a team cannot position themselves behind the enemy’s spawn point
  • Changed the spawn areas so that each team’s spawn area will now be marked in their respective team colors (blue/red) to make each team’s base more easily identifiable
  • Changed the Report button so that it will always be visible in TDM

Merit Points System

  • A penalty system to punish negative behavior has been added.
    • Rules:
      • A Survivor’s Merit Points will decrease if they are reported for team kills or other displays of negative behavior, and multiple reports will result in a lower score.
      • If their Merit Points fall below a certain score, the Survivor will be restricted from playing Squad Mode. (They will still be able to play in Solo Mode.)
      • By playing Solo Mode, they can slowly increase their Merit Points over time.
      • Once their score is high enough, the restriction will be lifted, and they will be able to play Squad Mode again.

Map Updates

  • Made general improvements to graphics quality

Others

  • Using the feedback we’ve received from the community, BP refund amounts will now be higher when you acquire duplicate items.
  • Emotes can now be used in the lobby. Try out group emotes with your friends!
  • Game tips will now appear on loading screens.
  • Survivors who have been banned for using unauthorized 3rd-party programs will be deleted from the Ranks in real-time. (There may be a slight system delay.)

Read More- PUBG New State Dec 9 Patch: New Weapons, Vehicles, and more

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