Garena Free Fire MAX OB39 Patch Notes: A New character, Mode, Preset System, and more revealed, CHECK DETAILS
Garena Free Fire MAX OB39 Patch Notes: After all the hype and anticipation, the OB39 Version of Free Fire MAX has finally…
“Skills are one of the most iconic and enjoyable features of Free Fire and we want all players to freely experience and enjoy customizing skills on their characters! So go ahead and test out your combinations without worry!”
Changes to the Character and Pet mechanisms:
All characters can now be purchased also using Gold. Character and Pet skills are unlocked at maximum skill power. Levels no longer affect skill attributes. Character Bond: Bond can only be enhanced when using the Character in battles. Inherits the progress from the player’s original character levels. Changing characters will only affect your appearance. For quick skill combination changes, you may switch between skill preset plans.
Changes to the Character System:
The Character page now contains a Preset customization section. You may customize up to 5 Preset combos here, including character appearance, character skills, pet skills, and loadouts. You may bind a specific Preset to a common mode (e.g. Battle Royale, Clash Squad, Lone Wolf). The Preset will be automatically applied to the selected mode. You can copy and paste the preset code (of others or your own) to a new slot, or you can apply a recommended preset to a chosen slot. You may see the character list by tapping on your character. We have also added artistic visuals of different characters. The LINK system will no longer be available. Your current LINK character will be sent to you within 10 working days after the patch update, so worry not!
Changes to the Pet System:
The Pet system will be a part of the Character page. The lobby entrance has been merged into the Character system. Tap your pet on this page to view the pet list. You can now hide your pet when playing matches by ticking the checkbox. (Once set, your pet will be automatically hidden during matches; no need to repeat the operation.) Pet level is changed from 7 to 4 (i.e., only levels with rewards will be retained). The total rewards will remain unchanged, and the previous level data will be inherited.
Easier Character awakening:
Accumulate mission progress simply by equipping the skill of the character you’d like to awaken. Missions will not be refreshed daily, so the accumulated progress will not be cleared. Less Gold required to refresh missions.
Orion is a man struggling to find himself in a world that has taken all that he has, including his dignity. His journey is of a broken man trying to find himself and a way to ground himself back in the world instead of living in the past. His main goal is to fight the demons of his past so that he can secure his future.
However, he doesn’t know if he can do it. Triggers often cause the beast within him to emerge and he doesn’t know how to control it. The Crimson Energy renders its user immune to damage for a certain period of time and can absorb HP from enemies.
“Orion is gifted with the Crimson Energy that enables him to release the accumulated force to become immune to damage for some time and absorb HP from enemies. In close combat, such energy provides Orion with a better advantage and more room for action.”
Crimson Crush: Replaces EP with 300 Crimson Energy. Consumes 150 Crimson Energy to activate its protection, during which you cannot take damage or attack enemies and will absorb 15 HP from enemies within 5m. Lasts for 3s. Cooldown: 3s.
A magnificent explosion!
“As the only demolitionist, Alvaro will be awakened in this version with an enhanced grenade talent.
Alvaro “Rageblast” can deal greater grenade damage to a wider range. Even if he cannot eliminate the opponent instantly, he can gravely impact the opposing team. Let’s witness the grand explosion fiesta in Bermuda!”
Art of Demolition Explosive weapon damage increases by 20%, damage range increases by 10%. Awakening Skill: Split Blitz 1s before detonating, grenade produces 3 extra grenades, which can cause 30% damage of their original.
Xayne: Enhanced battle endurance and canceled HP decay.
“Xayne is meant to be the ideal choice for close-range assaults but her HP decay made it hard for the user to accurately control when to release the skill. We’re hoping that, by making Xtreme Encounter easier to operate and enhancing its battle endurance, you guys could discover its beauty and potential.”
Xtreme Mode: Get 50 temporary HP for 8s. During this time, HP-healing effects are enhanced by 75%. Cooldown: 75s.
Added enemy location marking and movement speed reduction. Added another skill trigger – self knockdown. “We realized that Otho’s skill effect after eliminating enemies isn’t widely applicable and lacks variety. This patch, we added another scenario to activate Memory Mist in order to add more diversity to your battle strategies.”
Memory Mist After knocking down an enemy, mark enemies within 20m of the knocked down enemy and slow down their movement speed by 25%. Lasts for 4s. When knocked down, mark and slow down nearby enemies.
Dasha: Enhanced rate of fire and movement speed after eliminating an enemy.
“Previously, Dasha’s skill lacked a clear purpose. Her rework now has rate of fire and movement speed boosts after eliminating an enemy. If she achieves a kill streak within a certain time, the skill will get a further boost. Let’s witness Dasha’s clutch moments!”
Partying On After eliminating an enemy, enter Highlight mode, increases rate of fire by 18% and movement speed by 12% but then decays quickly. Lasts for 6s. During Highlight mode, consecutively knocking down enemies will reset countdown and further boost rate of fire by 4% and movement speed by 3%. Ford A brand new sailor! Restores HP when taking damage. “As we’re tackling the improper behavior of intentionally taking zone damage, we’re scrutinizing skills that may enable such behavior. This patch, we lowered Ford’s ability to take zone damage but offered more scenarios for his skills usage.” Iron Will When you take damage, you gain 10 HP per second for 3 seconds. Cooldown Time: 20s. The active skill will reset immediately after you release it.
Battle Royale Quests
Quest types: Eliminate a certain number of enemies within a certain range. Spend a certain amount of FF Coins at the Vending Machines. Accumulate a certain amount of eliminated players under the UAV. Consume a certain number of mushrooms.
Event types: Discount on items at the Vending Machines. 15 airdrops in the Safe Zone. Revival Points will not close. Reveal the position of the second last Safe Zone.
Super Revival When revived, you will land with better equipment and weapons! “Still worried about being vulnerable when revived? Use the Super Revival Card to revive your teammates so that they can obtain better armor and weapons when they return to the fighting pit!” We’ve added a Super Revival Card at the Vending Machines that costs 600 FF Coins. Use it to revive your teammates and they will get a Lv. 2 Armor and a UMP when revived.
Mill “For Mill in Clash Squad mode, the win rates of the two teams have high discrepancy. The team closer to the yellow see-through stairs would take much longer than the other side to reach the top, making them an easy target to hit when running on the stairs. On the other hand, if the team chooses to rush to the hill from the right, they will lose the upper hand. So, this patch, we have adjusted the layout of Mill to ensure fairness for both teams.”
Moved the yellow staircase to ensure a safer route to the platform. Removed the tire that enables bouncing to the roof. Removed the two cars on the platform and added a box to lessen the upper hand when hiding behind a cover. Added more cover on the ground floor and changed the layout of the cartons for diverse assault routes. Added cartons on the route to/from the hill to enable returning to the initial location.
Pochinok “Pochinok in Clash Squad mode also sees a high discrepancy in the win rates of the two teams. The team that spawns further away from the 2-story warehouse would be an easy target when rushing towards the structure. If the team chooses to round the sides or return to the original position, they are still an easy target and might lose their advantageous position. When the zone shrinks to the middle, they would have to endure enemy fire from top of the warehouse. Therefore, we adjusted Pochinok’s layout for better balance.”
Added covers at the empty area in the middle, where the Safe Zone usually shrinks. This would ensure fairer movement and safety for both sides during combat. Closed up the gaps between different structures to make way for more combat strategies.
Read More: Free Fire Latest Version Download 2023: Check out the latest version of Garena Free Fire, ALL DETAILS