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Microsoft trims workforce in Gaming Division, 1900 jobs affected

Microsoft trims workforce in Gaming Division, 1900 jobs affected

Microsoft removes 1,900 employees across its Activision Blizzard and Xbox divisions this week. Check out the full information here.

Microsoft’s gaming ambitions took a sobering turn this week. Microsoft layoffs 1900 employees across its Activision Blizzard and Xbox divisions. The cuts, representing roughly 8% of the combined workforce, mark a significant streamlining effort following the company’s $68.7 billion acquisition of Activision Blizzard in January.

While the exact breakdown of affected roles remains unclear, reports suggest the majority of layoffs fall within gaming division. This move aligns with Microsoft’s stated goal of integrating the two studios while optimizing operational efficiency. The news comes amidst a broader economic slowdown and ongoing uncertainty in the tech sector. Several major tech companies, including Amazon and Meta, have announced similar workforce reductions in recent months.

Microsoft Gaming empire future?

For Microsoft, the layoffs raise questions about the future of its newly expanded gaming empire. While the company remains bullish on long-term prospects, the immediate impact on affected employees and their families is undeniable. Microsoft has pledged severance packages and outplacement services to ease the transition. We might see the announcement of cancellation of some upcoming gaming titles in near future.

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The long-term consequences of Microsoft’s workforce reduction remain to be seen. However, it’s clear the company is facing a critical juncture in its gaming strategy, and the decisions made in the coming months will shape the future of not only Microsoft’s gaming division, but the industry as a whole.


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