Bungie’s Marathon project faces a setback as veteran art director Joseph Cross departs the studio just months before the extraction shooter’s March 2026 launch. Cross, who shaped the game’s distinctive “graphic realism” visual style over six years, confirmed the move as his own choice on social media and to outlets like Kotaku. Check out the detailed information on Marathon Art Director Quitting Bungie.
Marathon Art Director Quits Bungie: Cross’s Departure Details
Joseph Cross updated his LinkedIn and X profiles to reflect the end of his 14-year Bungie tenure, listing 2025 as his final year as senior art director. He expressed pride in the team’s achievements, stating, “I’m super proud of the project and what the team accomplished over the last six years,” and looks forward to playing Marathon as a fan. No specific reasons surfaced beyond it being voluntary, though Bungie’s turbulent year—including art theft allegations and delays—provides context.
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Marathon Game Overview
Marathon revives Bungie’s classic sci-fi FPS as a PvPvE extraction shooter set on Tau Ceti IV, where players control bio-cybernetic “Runners” scavenging loot amid hostile forces. Teams of three battle for extraction points with customizable weapons, unique shells like Glitch or Void, and features such as proximity chat added post-delay. Priced at $39.99, it launches on PS5, Xbox Series X/S, and PC via Steam with cross-play support.
Cross’s Career Highlights
Cross joined Bungie in 2011 as lead concept artist on Destiny after stints at EA (Dead Space 2/3) and firms behind films like Dune and Kong: Skull Island. He returned in 2020 to helm Marathon’s art, defining its bold aesthetic amid earlier controversies like the Antireal asset dispute, now resolved. His exit follows Bungie’s Sony acquisition fallout but aligns with positive recent feedback on reworked gameplay.
Marathon shifted from a September 2025 target after alpha tests and scandals prompted an indefinite delay, now firm for early 2026. Recent ViDoc footage shows polished maps like Perimeter and Cryo Archive, positioning it against rivals like Arc Raiders. While Cross’s departure raises questions, Bungie emphasizes the team’s momentum toward a visually striking launch.
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