Call of Duty Mobile Season 2 goes live today featuring amazing updates. The update brings new battle pass, new weapon, and more. Check out the COD Mobile Season 2 – Map Updates and Weapon Balances below:
COD Mobile Season 2: New Gameplay
New Throwable: Flash Strike – A special tactical that can cause flashes by drilling through cover and cannot be blocked by the Trophy System. Its tip is fragile and can be easily destroyed by shooting before its explosion.
Ranked Match – Domination is returning to the battle, the map pool for it has been adjusted. Safeguard is available for a limited time!
[New Weapon] VLK Rogue – The pump-action shotgun has powerful close-range firepower and good handling performance; there are various types of ammunition to adapt to combat in different situations.
Weapon Optimization – Exclusive Stickers and Charms for [Fennec – Ascended], [Peacekeeper MK2 – Artifact], [AS VAL – Double Edge], and [Holger – Dark Frontier] are now available to all weapons. Soldiers who already own these items can equip them with all weapons. Optimized the color effect of the Iron Sight for [HVK-30 – Cartridge Crusher Prestige] and [HVK-30 – Cartridge Crusher]. Optimized the flavor text for [Fennec – Scintillant Scales]
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Call of Duty Mobile Season 2: Balance Adjustment
Buffs
XM4
- Fixed the issues of abnormal vibration of the crosshair
- Lateral recoil: Reduced [MP&BR]
- Agency Suppressor
- Added buff on Horizontal Recoil [MP]
- Added the Horizontal Recoil to the Agency Suppressor [MP]
HBRa3
- DMG multiplier: Increased
- Thunderbolt Sling: Buff on horizontal recoil control: Increased
M13
- DMG multiplier: Increased
PP19 Bizon
- ADS bullet spread: Reduced [MP Only]
CBR4
- ADS bullet spread: Reduced [MP Only]
ISO
- Damage: Increased
- DMG multiplier: Increased
PPsh 41
- Bullet spread(hip-fire): Reduced [MP Only]
RAAL MG
- DMG multiplier: Increased
- ADS bullet spread: Reduced
Chopper
- DMG multiplier: Increased
M16
- DMG multiplier: Increased
- Get-hit flinch: Reduced
CX-9
- Get-hit flinch: Reduced
CX-38E
- Range: Increased
- Bullet speed: Increased
SP-R 208
- ADS speed: Increased
Kilo Bolt-Action
- ADS speed: Increased
MP Operator Skill/Tactics
Control Field
- Score required for activation: Reduced
Sparrow
- Score required for activation: Reduced
Death Machine
- Damage-taken reduction: Increased
- DMG multiplier: Increased
Douser Grenade
- Effective range: Increased
SAM Turret
- Scores required for activation: Reduced
Gravity Spikes
- Damage range: Increased
- Charging speed: Increased
Echo Grenade
- Initial speed for throwing: Increased
Perk
Restock
- Time required for throwables recovery: Reduced
Overclock
- Recharging speed of Operator Skill: Increased
Nerfs
MG42
VDD 64M
- Bullet spread (hip-fire): Increased
Adjustment
Argus
- Choke: Adjusted
That’s it for this launch update, but as per usual please share your feedback and bug reports throughout the community. Thanks for checking out the new season and we hope you enjoy everything coming in Season 2!
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