VALORANT Patch 12.02 is officially here, and it brings a wave of significant changes aimed at shaking up the competitive meta. The headline of this update is a dual-focused balance pass: a substantial power boost for the often-underutilized Harbor and a calculated series of nerfs for the ranked-dominating Reyna.
VALORANT Patch 12.02 Notes: Highlights
Here is a breakdown of everything you need to know about the latest agent adjustments and gameplay system updates.
Harbor: Rising Tides and Enhanced Utility
Since his major rework in late 2025, Harbor has struggled to find a consistent foothold in the VCT and high-level ranked play. Patch 12.02 seeks to fix this by making him a more formidable “solo-smoker” and a master of space control.
- Cove (E) Overhaul: Harbor’s bubble is now much harder to burst. Its health has been increased from 500 to 680, and the smoke duration now lasts 19.25 seconds (up from 15). Additionally, the cooldown has been slashed to 30 seconds, and Harbor can now re-equip his weapon faster after casting, making him less vulnerable during site takes.
- High Tide (Wall) Buffs: To help Harbor cut off vision on maps with more verticality, the wall height has been increased from 6m to 8m, and its maximum length has been extended to 60m.
- Reckoning (Ultimate) Control: The most tactical change allows Harbor to reactivate his ultimate to stop the waves in place for 7 seconds. This gives players the ability to lock down a specific area for a prolonged period rather than watching the ultimate roll harmlessly past the site.
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Reyna: Curtailing the Ranked Menace
While Harbor is getting a lift, Reyna is being reined in. Riot Games noted that Reyna’s pick rate in ranked play has remained disproportionately high, often leading to “snowball” scenarios that are difficult to counter.
- Temporary Overheal: The most impactful change is to Devour. The overheal gained after a kill is no longer permanent; it will now decay after 10 seconds. (Note: Healing remains permanent while her Empress ultimate is active).
- Soul Orb Window: The duration that Soul Orbs remain in the world has been reduced from 4 seconds to 3 seconds, forcing Reyna to make quicker decisions after a frag.
- Ultimate Cost: The cost of Empress has been increased from 6 to 7 points, slowing down her ability to take over multiple rounds in a single half.
VALORANT Patch 12.02 – Gameplay Systems: New Concussion Mechanics
Patch 12.02 also introduces a new layer of counterplay for utility-heavy agents. Several key deployables can now be concussed (stunned), causing them to move slower or briefly interrupt their behavior:
- Gekko’s Wingman (Q)
- Skye’s Seekers (X)
- Raze’s Boom Bot (C)
Visual Clarity and QoL Improvements
A new UI feature has been added to provide better feedback during chaotic fights. When a player is controlling an object—such as Sova’s Owl Drone or Tejo’s Stealth Drone—new damage indicators will appear on the HUD to signal exactly where the drone is taking fire from.
VALORANT Patch 12.02 represents a clear effort by Riot to move away from the “all-or-nothing” nature of Reyna’s self-sufficiency and toward the strategic, team-oriented utility offered by Harbor. While Reyna will likely remain a staple for aggressive players, Harbor mains finally have the “kit” necessary to compete with established controllers like Omen and Clove.