League of Legends World Championship the most-watched esports event of 2019

League of Legends,League of Legends World Championship,Most-watched esports events,Most-watched esports events 2019,Most Watched Esports

The League of Legends (LoL) World Championships was the most-watched esports event of 2019.

According to digital streaming data published by Esports Charts, the Riot Games competition outperformed the Dota 2 International Championship and the IEM Katowice Major with 137 million hours of viewership.  Dota 2 Internantional Championship and IEM Katowice Major registered 88 million and 53 million viewership hours respectively.

The figures, which do not take into account data from Chinese platforms, represent a 66% year-on-year increase for last year’s LoL World Championships over the 2018 competition.

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Courtesy: Esports Charts

The 2019 LoL World Championships also had the highest peak audience with 3.9 million viewers tuning into the semi-finals, a 94 percent increase on last year’s audience for that round.

The Fortnite World Cup Finals logged the second-highest peak viewership of 2019, at 2.3 million, while the mobile esports competition Free Fire World Series in Rio de Janeiro scored third place with a two million peak audience.

Courtesy: Esports Charts

According to Esports Charts’ data, the Free Fire World Series’ one day format also saw it score the highest average viewership of 1.2 million. The 2019 LoL World Championships registered one million average viewers, while the Fortnite World Cup hit 1.1 million.

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Courtesy: Esports Charts

Along with being the most-watched esports event in 2019, the League of Legends hauled a massive revenue bringing in $1.5 billion in total. That represents roughly $300 million less than the number one game of 2019, Fortnite, according to SuperData study. The global games market reportedly generated $120.1 billion in 2019.

League of Legends earned $100 million more in 2019 than last year ($1.4 billion) revenue in 2018 for the MOBA game, but still less than in 2017 ($2.1 billion) and 2016 ($1.7 billion).

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